We are re-designing some things here at McGamerZone, as you might have seen with the lobby update from a little while ago. Apart from our awesome new lobby we also have some awesome new plans for our servers infrastructure (sounds complicated? Well it is..). Hosting a server like McGamerZone comes with a lot of challenges and things we need to think about, questions like "how do we get the best performance" and "how do we create an awesome and refreshing network" are very hot topics here. And we think we may have found the answer for atleast one of those.
Tomorrow morning at 11AM CEST (Central European Summer Time) all our services (Yes, all of them... Website, teamspeak and Minecraft) will go down for movement to a new physical location (About 100ft from the old one).
Details for the nerds:
McGamerZone was originally designed to be the next big thing, a large server with thousands of players (yeye we know, it worked out quite different). But with this big expectations also came a big design. As we designed the infrastructure of McGamerZone (back in 2014-2015, pho long time ago) we where not as familiar with server technologies as we are today. We then thought that we needed as much as 10 Dedicated server, a server for offsite backups incase something happens in our main location.. And that we could do it all by installing on the hardware directly without virtualizing anything. But that all turned out as a bit of a joke..
Of the 10 dedicated servers we originally had with the release of McGamerZone, only 6 remain these days (We had 7 until today, now we have 6). This is mainly a choice we made based on the terrible income we get from the server, most of the things are being paid out of our own pockets, but it is also based on the knowledge we know have. About getting performance out of every part of the server. Our 1.11 servers run almost twice as good and smooth as the original 1.7/1.8 servers we had. And we innovated a lot since the original designs for the network.
Yeah, great story.. But what exactly is changing?
Well, combined with tomorrows move we will obtain the possibility to remotely access our physical servers even when they are turned off. With this also comes the option to remotely re-install the servers at any given moment. We will later be installing virtualisation software (VMWare ESXI) to the machines to allow us to scale and move parts of the network around without any problems or issues. Minimise the risk and maximise the performance.
The original design:
The current design:
And then finally the new design:
As you can see we are about to change a lot on how our servers network and infrastructure is being made. This can and will require a lot of partial downtime in the next couple of weeks. But rest assured, all of it will be better when we're done. We will also continue to update the servers to 1.11 compatibility in the next couple of weeks.
The McGamerZone Development Team